You can use the MW FPS optimizer remove the max view distance so you see all the way to the edge of the loaded exterior cell which is like 10x more than the default max view distance and it looks very good running alongside MGEs terrain (i prefer to generate a lower detail MW terrain model for long view distances just adding models of large cities and landmarks and keep the rest of the MGE terrain barren since all the details in the terrain look crappy at long view distance and in my opinion take away from the beauty of MW landscape. Other than MGE, there is also a thing called morrowind FPS optimizer it has a bunch of tweaking options one of which should be widescreen resolution options.Īlso here is something else you should know about MW FPS optimiser and MGE.
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